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#1 VTC.com - AutoDesk Maya 2011.

Date1-11-2010, 00:19
VTC.com - AutoDesk Maya 2011.

VTC.com - AutoDesk Maya 2011 | 1.02 GB
Genre: eLearning


This training series looks at the multiple tools within Maya 2011 and an example of how to use them. Maya is a vast program that covers a great amount of workflows from 3D modeling to full blown animation, but it's the tools that bind you and your imagination to the program. This training helps new artists who have never used Maya all the way up to the Maya pros. Also included are some workflows that take you through the steps necessary to create a fully textured model within the software. So sit back and enjoy the one program everyone that has ever played video games wanted to learn.

#2 ignisfatuus - Vue Maya Integration II T-T

Date22-01-2011, 20:24
ignisfatuus - Vue Maya Integration II T-T

ignisfatuus - Vue Maya Integration II T-T
ignisfatuus - Vue Maya Integration II
English | AVC1 1289x680 | AAC 54 Kbps | 745 MB
Genre: eLearning

#3 Digital Tutors - V-ray Single Lessons for Maya T-T

Date22-01-2011, 20:21
Digital Tutors - V-ray Single Lessons for Maya T-T

Digital Tutors - V-ray Single Lessons for Maya T-T
Digital Tutors - V-ray Single Lessons for Maya
English | VP6F 782x646 | MP3 96 kbps | 186 MB
Genre: eLearning

#4 Digital Tutors Camera Projection in Maya and Nuke 6.1 DVD.

Date26-11-2010, 15:23
Digital Tutors Camera Projection in Maya and Nuke 6.1 DVD.

Digital Tutors Camera Projection in Maya and Nuke 6.1 DVD
TEAM iNKiSO | 25/11/10 | 821MB
Genre: eLearning


In this series of lessons we'll learn how to turn a 2d image into a 3d scene using camera projection in Maya and Nuke. By using a reference photo inside Maya and using Nuke's powerful compositing tools and 3d environment, we'll be able to create realistic scenes quickly and easily. We'll begin this project by learning about the theories behind camera projection what makes a good image to project. We'll then set-up our camera in Maya for match moving and look at a technique to get our camera in the correct position. We'll then model the our buildings and animate a new camera. Then we'll export our Maya data and bring it in to Nuke's 3D toolset and set-up our projections. We'll finish the scene in Nuke by creating a sky dome and using it's 2d tools to create appealing effects. Finally, we'll use Maya's mental ray renderer to create realistic reflections and composite them on top of our Nuke projections to create our final composite.

Homepage: http://www.digitaltutors.com/09/training.php?cid=203&pid=435

#5 Eat3D - Portrait Production - Creating a Realistic Portrait in Maya T-T

Date18-01-2011, 19:25
Eat3D - Portrait Production - Creating a Realistic Portrait in Maya T-T

Eat3D - Portrait Production - Creating a Realistic Portrait in Maya T-T
Eat3D - Portrait Production
Creating a Realistic Portrait in Maya
English | 5 Hours | AVC1 1280x720 | AAC 64 Kbps | 840 MB
Genre: eLearning

#6 Digital Tutors: Exploring Modeling Workflows in Maya 2011 (Included Files Project)

Date14-02-2011, 12:11
Digital Tutors: Exploring Modeling Workflows in Maya 2011 (Included Files Project)

Digital Tutors: Exploring Modeling Workflows in Maya 2011 (Included Files Project)
English | VP6 1000 Kbps | 782 x 646 15 fps | MP3 96Kbps | 741 MB
Genre: eLearning


In this series of lessons we're going to talk about some basic workflow concepts that will help you as you begin modeling in 3D.
When starting out creating 3d models, it's one thing to learn the tools. It's another to learn to think like a modeler. In this course we'll cover some of the most important topics you'll need to be aware of when working as a modeler. We'll talk about the basics of breaking down a model into shapes and working with different geometry types. We'll learn to speed up our workflow by looking for repeated shapes or symmetrical objects. We'll also talk about working with reference images and thinking about how our model will be used. Another important topic we'll cover is working well within a pipeline. In addition to these lecture style lessons, we'll also use some practical examples to illustrate the fact that there are almost always multiple modeling methods for getting the same result. Once done, you'll be able to look at your modeling projects with a more critical eye and be able to more easily problem-olve your modeling issues.

#7 Eat3D - Portrait Production - Creating a Realistic Portrait in Maya

Date19-01-2011, 00:04

Eat3D - Portrait Production - Creating a Realistic Portrait in Maya
Eat3D - Portrait Production
Creating a Realistic Portrait in Maya

English | 5 Hours | AVC1 1280x720 | AAC 64 Kbps | 840 MB
Genre: eLearning

#8 Digital Tutors - Camera Projection in Maya 2011.

Date12-11-2010, 04:31
Digital Tutors - Camera Projection in Maya 2011.

Digital Tutors - Camera Projection in Maya 2011
English | VP6F 782x646 | MP3 96 kbps | 769 MB
Genre: eLearning


In this series of lessons we'll learn how to turn a 2d image into a 3d scene using camera projection in Maya. By using a reference photo inside Maya, we'll be able to create realistic scenes quickly and easily.

We'll begin this project by learning about the theories behind camera projection what makes a good image to project. We'll then set-up our camera in Maya for match moving and look at a technique to get our camera in the correct position. Once we've set our camera, we'll create the projection shader. We'll then model the rest of our building and animate a new camera. We'll then look at various techniques of completing our scene and adding a sky dome. We'll finish by taking the extra step of adding reflective geometry for increased realism.

#9 Eat3D - Portrait Production - Creating a Realistic Portrait in Maya

Date18-01-2011, 21:21
Eat3D - Portrait Production - Creating a Realistic Portrait in Maya

Eat3D - Portrait Production - Creating a Realistic Portrait in Maya
English | 5 Hours | AVC1 1280x720 | AAC 64 Kbps | 840 MB
Genre: eLearning


In this DVD, Instructor Tony Reynolds takes you through the process of creating and rendering out a portrait using Mental Ray in Maya 2011. Tony starts off by taking a previously sculpted head from ZBrush and shows you how to prepare and export the model for Maya. From there he goes into great detail on all the Maya setup and settings, lighting with Mental Ray, simple and advanced skin shader setup, skin textures, rendering eyes, rendering teeth, rendering a tongue, creating hair for the face and head, using render layers, and compositing the render layers in Photoshop.

#10 Autodesk Maya 2011 32-bit (ENG)

Date21-06-2010, 03:01

#11 Lynda.com Maya 2011 Essential Training

Date19-08-2010, 12:56
Lynda.com Maya 2011 Essential Training
Lynda.com Maya 2011 Essential Training | 1.29GB
Genre: eLearning

In Maya 2011 Essential Training, George Maestri demonstrates the tools and feature set in Maya, as well as the skills necessary to model, texture, animate, and render projects with this deep and robust piece of 3D animation software from Autodesk. This course takes an in-depth tour of Maya's interface, including navigating and manipulating objects in 3D and customizing the workspace. The course also covers object creation and modeling basics, shading and texturing, surface mapping techniques, character rigging, and lastly, rendering and final output. Exercise files accompany the course.

#12 Piranha 3D 2010 DVDRip XviD - Maya

Date21-12-2010, 17:15
Piranha 3D 2010 DVDRip XviD - Maya
Piranha 3D 2010 Dvdrip XviD - Maya
English | 1h23min | 720 x 304 | XviD -1532 Kbps | Mp3- 192 kbps | 809 MB
IMDB http://www.imdb.com/title/tt0464154/
Genre: Action | Horror | Thriller

#13 Quidam 3.1.5 + Model Packs (ENG/2010)

Date2-12-2010, 23:53
Quidam 3.1.5 + Model Packs (ENG/2010)


Quidam 3.1.5 + Model Packs (ENG/2010) | 1.72 GB

#14 Digital Tutors - Camera Projection in Maya 2011

Date11-11-2010, 12:14
Digital Tutors - Camera Projection in Maya 2011

Digital Tutors - Camera Projection in Maya 2011
English | VP6F 782x646 | MP3 96 kbps | 769 MB
Genre: eLearning


In this series of lessons we'll learn how to turn a 2d image into a 3d scene using camera projection in Maya. By using a reference photo inside Maya, we'll be able to create realistic scenes quickly and easily.

#15 Portable Autodesk Maya 2011

Date21-08-2010, 00:24
      Portable Autodesk Maya 2011

Portable Autodesk Maya 2011 | 0.98GB

#16 Simply Maya - Spitfire Texturing

Date17-08-2010, 13:18
Simply Maya - Spitfire Texturing
Simply Maya - Spitfire Texturing
English | DivX | 800x600 | 348 Kbps 7.50fps | 32 Kbps 24 kHz | 1022 MB
Genre: Eleaning

After our model is complete we will explore the world of texturing. We start with learning how to create a flat workable UV map and then we'll cover different mapping techniques like planar map and automatic mapping as well as tools like cut and sew UV's. Following our complete UV map, we will import an UV snap shot into a paint program like Photoshop to learn how to hand paint our textures using a variety of options including using layers and filters. We will also create a colour map and bump map, as well as a specular map. Then you will set up your lighting and apply your final render.

#17 Autodesk Maya 2011

Date27-09-2010, 10:58
Autodesk Maya 2011

Autodesk Maya 2011 | 1.5 GB

#18 Autodesk Maya 2011 SP1 (x86/x64)

Date13-10-2010, 12:36
Autodesk Maya 2011 SP1 (x86/x64)


Autodesk Maya 2011 SP1 (x86/x64) | 2.99GB